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Sprite frame rate addons
Sprite frame rate addons













  • Added GetCustomEventAtEnd without animation specified.
  • Added GetCustomEvent with SpriteAnimation as a parameter.
  • Added AddCustomEventAtEnd with SpriteAnimation as a parameter.
  • Added AddCustomEventAtEnd without animation specified.
  • Added AddCustomEvent with SpriteAnimation as a parameter.
  • Added PlayStartingAtFrame with SpriteAnimation as a parameter.
  • Added PlayStartingAtFrame without animation specified.
  • Added AnimationDuration to the SpriteAnimation.
  • Added AdaptPivot to the UiImageAnimator.
  • Added CurrentAnimationTime property to get the current animation time in seconds.
  • Added CurrentFrameRate property to get the current frame rate used by the animator.
  • Added UseAnimationFPS method to go back and use the animation FPS.
  • sprite frame rate addons sprite frame rate addons

  • Added UseAnimatorFPS method to override the animation's FPS.
  • Added SetAnimationTime method to set the animation's to the time (in seconds) you want.
  • Added PlayStartingAtTime methods (without parameter, with animation name and with animation) to play your animation starting at the time (in seconds) desired.
  • Fixed a bug with animations with empty frames on a UI Animator.
  • Now your animations will play FASTER than before, because they were playing SLOWER than desired.
  • Fixed a bug with the times of the frames.
  • Added GetFrameAtNormalizedTime (with and without FPS specified) to the animation API.
  • Added GetFrameTime (with and without FPS specified) to the animation API.
  • sprite frame rate addons

  • Added PlayStartingAtNormalized time (without parameter, with animation name and with animation) to the animator API.
  • sprite frame rate addons

  • Improved the way the AnimationDuration of the animations is calculated.
  • Fixed a bug where the animations would play faster on the editor than ingame.
  • Fixed a bug with out of bounds index using time instead of frames on the animator.
  • Fixed a bug with custom events not triggering on frame 0.














  • Sprite frame rate addons